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Cybermarvel: Short cyber activities for Years 3-6!
Get your primary students involved!

Activities

Decision Trees: Animal Trading Cards

Bands: Years 5-6, 7-8

Duration: 1-2 hours

Use the these cards in the Decision Trees:Animal Classification activity.

A set of 16 cards for students to use in the Decision Trees:Animal Classification activity. Print them double-sided and cut them out!

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Curriculum Concepts

Key concept

F-2 3-4 5-6 7-8 9-10
Data interpretation
(ACTDIP003) (ACTDIP009) (ACTDIP016) (ACTDIP026) (ACTDIP037)
Algorithms
(ACTDIP004) (ACTDIP010) (ACTDIP019) (ACTDIP029) (ACTDIP040)

Linked resources

Decision Trees: Classifying Animals

Classify animals using a decision tree algorithm.

Blockly Biology

Combine Biology and Digital Technologies to identify animals!

Python Biology

Combine Biology and Digital Technologies to build an animal classifier!