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Cybermarvel: Short cyber activities for Years 3-6!
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Race up If Mountain!

Bands: Years 3-4, 5-6

Duration: 1 - 1.5 hours

Build your board and race up the mountain! Climbing over If Statements and flowcharts along the way!

This activity is designed to teach decision making in programming as well as starting to teach students about variables. The game is based on a path up a mountain blocked with a number of smaller ‘if mountains’ that must be passed to reach the finish.


Curriculum Concepts

Key concept

F-2 3-4 5-6 7-8 9-10

Linked resources

Blockly: Get started

Learn to code and work up an appetite at the same time, as you take over a cooking show and help give the contestants feedback!