Grok Academy
Introducing Grok Academy!

The ACA is joining forces with Grok Learning to form a new organisation Grok Academy. This new organisation will be your one stop shop for all your digital technologies needs. For more information go to grokacademy.org

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DT Challenge

Blockly Biology

Bands: Years 5-6

Duration: 4-5 weeks (8-15 hours)

Combine Biology and Digital Technologies to identify animals!

Learn about the differences between animals, and how Biologists use programming to help them do science! We'll learn about the features of animals, structural and behavioural adaptation, and how to use these properties in order to identify them.

So hop in and learn some science! This course is based on the Year 5 science and the 5-6 Digital Technologies curriculum.

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Downloadable resources for this challenge

Offline Challenge

Teacher notes

Challenge lesson plan

Curriculum Concepts

Key concept

F-2 3-4 5-6 7-8 9-10
Data interpretation
(ACTDIP003) (ACTDIP009) (ACTDIP016) (ACTDIP026) (ACTDIP037)
Algorithms
(ACTDIP004) (ACTDIP010) (ACTDIP019) (ACTDIP029) (ACTDIP040)
Implementation
(ACTDIP011) (ACTDIP020) (ACTDIP030) (ACTDIP041)

Linked resources

Python Biology

Combine Biology and Digital Technologies to build an animal classifier!

Decision Trees:Animal Trading Cards

Use the these cards in the Decision Trees:Animal Classification activity.

Decision Trees:Classifying Animals

Classify animals using a decision tree algorithm.