Please note: This event is designed for teachers and educators who are working directly with the formal Australian Curriculum in primary and secondary schools, pre-service educators, or organisations providing training and support to teachers delivering the curriculum.
Who is running this?
The Australian Computing Academy (ACA) is a Commonwealth funded project developing resources that will be freely available to students and teachers across Australia to learn about programming and related concepts in Digital Technologies.
Before starting in his role at the Australian Computing Academy, Bruce was acting as the Associate Principal of Gungahlin College, a government school in the ACT of around 1200 students in Years 11 and 12. Bruce has 13 years experience working in secondary schools, and was a member of the advisory group for the writing of the Australian Curriculum: Technologies. He was the 2016 ACCE/ACS Australian ICT Educator of the Year, and founding President of Information Technology Educators ACT.
Karsten Schulz is an Associate Professor in the School of Information Technologies, University of Sydney. Karsten has a PhD in Computer Science and a Bachelor in Electrical Engineering with a focus on Software Engineering. For 10 years, Karsten led the research division of a large multi-national ICT company in Australia and the Asia-Pacific Region and between 2013 and 2016 he led the national Digital Careers Program. In 2010, Karsten created the Young ICT Explorers Competition and in 2014 he founded the Bebras Australia Computational Thinking Challenge which is part of the international Bebras Challenge.
Who Should Attend?
- Primary and secondary teachers looking to improve their understanding of the Digital Technologies curriculum
- Teachers and technology leaders seeking resources to support the implementation of the curriculum
What will the workshop include?
- Case studies showcasing existing practice, and school-wide scope & sequence, incorporating ACA resources
- Hands on experiences with free, classroom-ready resources that target the Digital Technologies curriculum
- Introduction to various programming tools available, including visual and text-based programming, and object-oriented approaches.
- Deep dive into Blockly and Python programming, covering coding aspects of years 5-6 and 7-8 curriculum, focusing on defining and decomposing real-world problems, designing algorithms and implementing programs.
This workshop is free to attend. Food will e provided.
Bring yourself and a laptop. We'll organise the rest, including lunch and snacks both days, as well as lots of classroom ready resources to take away.
The Australian Computing Academy is an initiative of, and funded by, the Australian Government Department of Education and Training.